AI Insights · Timothy · September 2021
Top 5 High Fantasy Games Performance in Italy Q3 2021
Explore the performance trends of the top high fantasy games in Italy during Q3 2021, focusing on weekly downloads, revenue, and active users.
In Q3 2021, the top high fantasy games in Italy demonstrated varying performance trends in terms of weekly downloads, revenue, and active users. This analysis, based on data from Sensor Tower, highlights the key metrics for Coin Master, Clash Royale, Empires & Puzzles: Match 3 RPG, Clash of Clans, and Genshin Impact: Natlan Launch.
Coin Master from Moon Active experienced consistent weekly revenue, peaking at around $381K at the end of June and maintaining a steady range between $342K and $363K throughout the quarter. Weekly downloads saw a peak in mid-July with approximately 23K, followed by a gradual decline to around 15K by the end of September. Active users also showed a downward trend, starting from 287K at the end of June and dropping to 234K by the end of September.
Clash Royale by Supercell saw significant fluctuations in weekly revenue, starting from $134K in late June and peaking at $462K in early September. Downloads also showed variability, with a high of approximately 87K in early August and gradually decreasing to around 56K by the end of September. Active users increased steadily from 3M in late June to over 4.7M by the end of September.
Empires & Puzzles: Match 3 RPG, published by Small Giant Games, showed a slight decline in revenue from $158K at the end of June to around $138K by the end of September. Weekly downloads had a noticeable peak in mid-July with 3.1K, but generally remained below 2K for most of the quarter. Active users saw a modest increase from 51K in late June to around 52K by the end of September.
Clash of Clans, another title from Supercell, had a mixed performance in terms of revenue, starting at $162K in late June, dipping to $58K in mid-July, and then fluctuating between $60K and $156K throughout the quarter. Downloads remained relatively stable, with a slight peak at 17K in early August. Active users hovered around 1.5M to 1.6M during the quarter.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. saw a peak in revenue at $204K at the end of August, with other weeks fluctuating between $44K and $124K. Downloads peaked at 17K in mid-July and then declined to around 8K by the end of September. Active users showed an overall increasing trend, starting from 79K at the end of June and reaching approximately 103K by the end of September.
For more detailed insights and trends, visit Sensor Tower.